Video showcasing the transition material effect I was responsible for within the Locker
Video showcasing the transition material effect I was responsible for within in Game
Video showcasing the pulse material effect I was responsible for within the Locker
Video showcasing the pulse material effect I was responsible for within in Game
Video showcasing the Boba material and Swirl I was responsible for within the Locker
Video showcasing the Facial Animation Material I was responsible for within the Locker
Video showcasing the Facial Animation Material I was responsible for within the Locker
Video showcasing the Facial Animation Material of the backpack I was responsible for within the Game
Video showcasing the Facial Animation Material I was responsible for within the Locker
Video showcasing the Facial Animation Material of the backpack I was responsible for within the Game
Video showcasing the Facial Animation Material of the backpack I was responsible for within the Locker
Video showcasing the Facial Animation Material of the Pickaxe I was responsible for within the Game
Video showcasing the Facial Animation Material of the Pickaxe I was responsible for within the Locker
For Chapter 4 Season 1, I was responsible for setting up the functionality, controls, visuals, and locker interaction for a variety of released cosmetics. It was a lot of fun to work on and a big shoutout to the rest of the cosmetic team! Thanks to Hardsuit Labs and Epic Games for giving me the opportunity to work on this fantastic game!
Concepts, Models, and Promotional material by Epic Games