M1E1 Tank and Variants

M1E1

M1E1

M1E1

M1E1

Utilizing a universal shader within Unity allows for user customization and choice of camo.

Utilizing a universal shader within Unity allows for user customization and choice of camo.

M1A1

M1A1

M1A1

M1A1

M1A2

M1A2

M1A2

M1A2

From left to right, LOD3 to LOD0

From left to right, LOD3 to LOD0

Designed for WebGL 2.0 this military vehicle sits at around 10k tris at its highest LOD Level. Given the restrictions of running on a web browser this asset, along with others, was designed around heavy optimization and low impact. Packed texture at 1024 include roughness, metal, and ambient occlusion.