Stylized Unreal Engine Scene

Main View

Main View

Main View Idle

Alt View

Alt View

Pan and Zoom

Progress Gif

Progress Gif

Cook Station Editor Tool

Single Cookware Editor Tool

Prop Editor Tool Example A

Prop Editor Tool Example B

Path Spline Editor Tool

Moss Blend

RVT Terrain Blend

Grass Editor

Terrain Slope and Texture Painting

Props

Props

Tools

Tools

Cookware

Cookware

Large Rocks

Large Rocks

Small Rocks and Runestone

Small Rocks and Runestone

Foliage

Foliage

Materials

Materials

Firefly Particles with Cascade

Wind Particles with Cascade

Fire Particles with Niagara

This project was designed to learn more about blueprints and experiment with implementing tech art into a stylized environment from the ground up. In preparation for an upcoming personal project. I created a handful of editor tools to customize props and allow me to quickly iterate layouts in engine. Worked with RVT blending of the terrain and implemented different methods of breaking up the tiling, which involved random rotation, scale, and blending between layers. There is a lot here that I plan to expand on and polish in the future, but I think this project served as a good exploration piece!