M2A3 Bradley

From left to right, LOD3 to LOD0

From left to right, LOD3 to LOD0

Designed for WebGL 2.0 this military vehicle sits at around 10k tris at its highest LOD Level. Given the restrictions of running on a web browser this asset, along with others, was designed around heavy optimization and low impact. Packed texture at 1024 include roughness, metal, and ambient occlusion. I was responsible for modeling and adapting this variant of the Bradley, based on the the M2A2 Bradley modeled by Carlos Garcia Siino.